American Flags-Made In The USA

Wednesday, April 14, 2010

Modeling and Lighting

Modeling and Lighting

1. Modeling

Start you 3DS Max program. If it is already open, go to File>Reset>No>Yes. Of course, you must save your previos work by going to File>Save.

Tutorial Modeling and Lighting 1

Tutorial Modeling and Lighting 2

Tutorial Modeling and Lighting 3



Go to Create tab, then go to Geometry and draw one plane.

Tutorial Modeling and Lighting 4

Give this plane Length to 100 and Width to 100, and Length Segs to 3 and Width Segs to 3. Center it by typing 0, 0 and 0 in coordinates boxes.

Tutorial Modeling and Lighting 5

Convert this plane to Editable Poly. Hit F4 to see edges of the object.

Tutorial Modeling and Lighting 6

Go to Top viewport by hitting T and go to Vertex mod. Move vertexes selected on picture.

Tutorial Modeling and Lighting 7

Go to Polygon mod and select polygon in center. By option Extrude, extrude it for -20 and hit OK.

Tutorial Modeling and Lighting 82. Lighting

Go to Create tab, then go to Lights and choose Target Spot. Put it in scene to light the pool.

Tutorial Modeling and Lighting 9

In Modify tab, activate Shadows and set Ray Traced Shadows.

Tutorial Modeling and Lighting 10

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